Luis SoaresinDev GeniusImplementing Zero Knowledge Multi-Party Computation in RustIn this tutorial, we explore the foundational concepts and practical implementation of a simplified zk-rollup-like system in Rust! 🦀·10 min read·Apr 10, 2024----
Luis SoaresinDev GeniusRust Traits: from Zero to HeroWho’s never stumbled upon the tricky “the (…) trait bound is not satisfied” when coding in Rust? We have all been there!·7 min read·Feb 20, 2024--4--4
Luis SoaresinDev GeniusImplementing a Web3 NFT API in RustHi fellow Rustaceans! 🦀·17 min read·Feb 20, 2024--3--3
Luis SoaresinDev GeniusImplementing a Distributed State Machine in RustIn this guide, we’ll walk through the creation of a simplified distributed state machine using Rust. 🦀·7 min read·Feb 13, 2024--4--4
Luis SoaresinDev GeniusImplementing a Virtual DOM in RustIn this article, we explore the implementation of a basic virtual DOM for parsing and rendering HTML elements using Rust.·8 min read·Feb 7, 2024--1--1
Luis SoaresinDev GeniusMemory-Mapped I/O in RustMemory-mapped I/O is especially helpful when working with big files, loading only the necessary parts into memory. This makes it simpler to…·7 min read·Feb 6, 2024--2--2
Luis SoaresinDev GeniusRaft Cluster in RustIn today’s article, we will explore how to implement a basic Raft-based consensus system in Rust. 🦀·7 min read·Feb 4, 2024----
Luis SoaresinDev GeniusDatabase Sharding in RustDatabase sharding is a technique to scale out databases by breaking them into smaller, more manageable pieces called shards. It’s…·7 min read·Feb 2, 2024----
Luis SoaresinDev GeniusDynamic Code Generation in RustHi there, fellow Rustaceans! 🦀·8 min read·Feb 1, 2024----
Luis SoaresinDev GeniusA Simple Cache System in RustIn this article, we will see how to build a basic yet efficient Least Recently Used (LRU) cache system in Rust, complete with an eviction…·8 min read·Feb 1, 2024--3--3